The Mockups serve to help in the explanation of the lvl design as well as the position all the sprites will take in the game as well as their interaction with the player when they are shot.
LVL 1
Off
On
LVL 2
Off
On
Custom LVL
Off
On
The Mockups serve to help in the explanation of the lvl design as well as the position all the sprites will take in the game as well as their interaction with the player when they are shot.
LVL 1
Off
On
LVL 2
Off
On
Custom LVL
Off
On
This is a preview of the UI Interface of the game or better known as the start menu with will have 5 buttons on screen;
1) The Play button to start the game.
2) The Option button to configure the volume of the music and SFX as well as enabling hints.
3) The Company Info which gives a quick paragraph about the companies story.
4) The High-Score button that shows the player up to the top 10 best scores he has obtained.
5) The Tutorial button that will have some explanation about the game mechanics.
Textures
This are some of the texture of the surroundings, main use of this texture is for the ground in the game and one for rocks that lay through out the screen.
Color Pallet
I choose this color pallet because the main backgrounds of my games are during a sun set in the old west. Yellows and Reds were my choice since they give the feeling of sunset in the desert and combines with the nature color of wood that most of the building were made of in the old west.
HE IS GONNA SHOT RUN FOR YOU LIFE!!!
This animation represents the guns shot or the explosion that will take place within the game. To make this animation/gif I made a sequence of 4-5 images that simulates the motion of a explosion.
Snake Animated Sprite
This is an animated sprite of a snake that will only appear as Lvl 1 interactive character that can be shot by the player in order to obtain some points.
Rock Static Sprite
This the static sprite of a rock therefore it doesn’t move and has no interaction with the player, being a decoration for the background is is main function.